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While the plots of otome games differ greatly, there is usually a single female main character, and several good-looking males of varying "types".
Gameplay occasionally does not particularly focus on romance, even if there are several characters whose "routes" you can follow.
Other common elements in otome games are the importance of voice acting, CG stills, and a small epilogue or set scene at the end of the game when a character is successfully finished.
Traditionally, the goal of these games is to have the desired partner fall in love and have a relationship with the player character, but the requirements for gaining a "good end" differ from game to game.
The player has a choice of responses, and a correct answer will raise your standing with that character.
One feature that has become common in otome games is "full voice" , which is to have voice acting throughout the entire game.
'Mages in Rune Scape don’t only deal with big fireballs and lightning bolts in combat though, we have spells for all sorts of things, including baking pies, enchanting magical jewellery and even turning bones into bananas.
These spells are often themed to different sorts of spell books too. In Rune Scape players are free to trade pretty much anything to anyone, and we have a player run grand exchange stock market, where players buy and sell items from humble potatoes to glorious god swords.
In simulation otome games, there is also other gameplay which affects the plot, either by playing minigames or by raising stats.
'MG: 'We released a brand new combat system last year and have been working with our players to polish it ever since.
It’s far more exciting and engaging than ever before, rewarding players for tactical decisions and intelligent use of equipment… 'Rune Scape doesn’t limit players to only ever adopt one combat style, so you can find yourself switching between brutal 2 handed swords, magical staffs, duel wielding crossbows, tower shields, even summon mighty creatures to do your bidding.'MG: 'Rather than make modifications to the gameplay to deal with unwanted activity, we have specialised systems that can detect accounts that are real world trading and deal with them according to our rules.
It’s also less action intensive than most similar games, which makes it a more relaxing experience that you can take at your own pace.'There are also many ways to travel, whether running, using teleport spells, spirit trees, fairy rings or even hot air balloons!
Recently we added an easy way to travel called the Lodestone Network, which is ideal for new players to hop between important game locations quickly.'Sometimes is great just to ask an artist to explore ideas using a few keywords to get the creative juices flowing, and then build the backstory of the monsters after the creation of the concept art, turning the “normal” process on its head.